package telebot import ( "encoding/json" "strconv" ) // Game object represents a game. // Their short names acts as unique identifiers. type Game struct { Name string `json:"game_short_name"` Title string `json:"title"` Description string `json:"description"` Photo *Photo `json:"photo"` // (Optional) Text string `json:"text"` Entities []MessageEntity `json:"text_entities"` Animation *Animation `json:"animation"` } // GameHighScore object represents one row // of the high scores table for a game. type GameHighScore struct { User *User `json:"user"` Position int `json:"position"` Score int `json:"score"` Force bool `json:"force"` NoEdit bool `json:"disable_edit_message"` } // GameScores returns the score of the specified user // and several of their neighbors in a game. // // This function will panic upon nil Editable. // // Currently, it returns scores for the target user, // plus two of their closest neighbors on each side. // Will also return the top three users // if the user and his neighbors are not among them. // func (b *Bot) GameScores(user Recipient, msg Editable) ([]GameHighScore, error) { msgID, chatID := msg.MessageSig() params := map[string]string{ "user_id": user.Recipient(), } if chatID == 0 { // if inline message params["inline_message_id"] = msgID } else { params["chat_id"] = strconv.FormatInt(chatID, 10) params["message_id"] = msgID } data, err := b.Raw("getGameHighScores", params) if err != nil { return nil, err } var resp struct { Result []GameHighScore } if err := json.Unmarshal(data, &resp); err != nil { return nil, err } return resp.Result, nil } // SetGameScore sets the score of the specified user in a game. // // If the message was sent by the bot, returns the edited Message, // otherwise returns nil and ErrTrueResult. // func (b *Bot) SetGameScore(user Recipient, msg Editable, score GameHighScore) (*Message, error) { msgID, chatID := msg.MessageSig() params := map[string]string{ "user_id": user.Recipient(), "score": strconv.Itoa(score.Score), "force": strconv.FormatBool(score.Force), "disable_edit_message": strconv.FormatBool(score.NoEdit), } if chatID == 0 { // if inline message params["inline_message_id"] = msgID } else { params["chat_id"] = strconv.FormatInt(chatID, 10) params["message_id"] = msgID } data, err := b.Raw("setGameScore", params) if err != nil { return nil, err } return extractMessage(data) }