mqtt/server/server.go

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2022-08-15 23:06:20 +03:00
// package server provides a MQTT 3.1.1 compliant MQTT server.
package server
import (
"errors"
"fmt"
"io"
"net"
"strconv"
"sync/atomic"
"time"
"github.com/mochi-co/mqtt/server/events"
"github.com/mochi-co/mqtt/server/internal/circ"
"github.com/mochi-co/mqtt/server/internal/clients"
"github.com/mochi-co/mqtt/server/internal/packets"
"github.com/mochi-co/mqtt/server/internal/topics"
"github.com/mochi-co/mqtt/server/internal/utils"
"github.com/mochi-co/mqtt/server/listeners"
"github.com/mochi-co/mqtt/server/listeners/auth"
"github.com/mochi-co/mqtt/server/persistence"
"github.com/mochi-co/mqtt/server/system"
)
const (
// Version indicates the current server version.
Version = "1.1.1"
)
var (
// ErrListenerIDExists indicates that a listener with the same id already exists.
ErrListenerIDExists = errors.New("listener id already exists")
// ErrReadConnectInvalid indicates that the connection packet was invalid.
ErrReadConnectInvalid = errors.New("connect packet was not valid")
// ErrConnectNotAuthorized indicates that the connection packet had incorrect auth values.
ErrConnectNotAuthorized = errors.New("connect packet was not authorized")
// ErrInvalidTopic indicates that the specified topic was not valid.
ErrInvalidTopic = errors.New("cannot publish to $ and $SYS topics")
// ErrRejectPacket indicates that a packet should be dropped instead of processed.
ErrRejectPacket = errors.New("packet rejected")
// ErrClientDisconnect indicates that a client disconnected from the server.
ErrClientDisconnect = errors.New("client disconnected")
// ErrClientReconnect indicates that a client attempted to reconnect while still connected.
ErrClientReconnect = errors.New("client sent connect while connected")
// ErrServerShutdown is propagated when the server shuts down.
ErrServerShutdown = errors.New("server is shutting down")
// ErrSessionReestablished indicates that an existing client was replaced by a newly connected
// client. The existing client is disconnected.
ErrSessionReestablished = errors.New("client session re-established")
// ErrConnectionFailed indicates that a client connection attempt failed for other reasons.
ErrConnectionFailed = errors.New("connection attempt failed")
// SysTopicInterval is the number of milliseconds between $SYS topic publishes.
SysTopicInterval time.Duration = 30000
// inflightResendBackoff is a slice of seconds, which determines the
// interval between inflight resend attempts.
inflightResendBackoff = []int64{0, 1, 2, 10, 60, 120, 600, 3600, 21600}
// inflightMaxResends is the maximum number of times to try resending QoS promises.
inflightMaxResends = 6
)
// Server is an MQTT broker server. It should be created with server.New()
// in order to ensure all the internal fields are correctly populated.
type Server struct {
inline inlineMessages // channels for direct publishing.
Events events.Events // overrideable event hooks.
Store persistence.Store // a persistent storage backend if desired.
Options *Options // configurable server options.
Listeners *listeners.Listeners // listeners are network interfaces which listen for new connections.
Clients *clients.Clients // clients which are known to the broker.
Topics *topics.Index // an index of topic filter subscriptions and retained messages.
System *system.Info // values about the server commonly found in $SYS topics.
bytepool *circ.BytesPool // a byte pool for incoming and outgoing packets.
sysTicker *time.Ticker // the interval ticker for sending updating $SYS topics.
done chan bool // indicate that the server is ending.
}
// Options contains configurable options for the server.
type Options struct {
// BufferSize overrides the default buffer size (circ.DefaultBufferSize) for the client buffers.
BufferSize int
// BufferBlockSize overrides the default buffer block size (DefaultBlockSize) for the client buffers.
BufferBlockSize int
}
// inlineMessages contains channels for handling inline (direct) publishing.
type inlineMessages struct {
done chan bool // indicate that the server is ending.
pub chan packets.Packet // a channel of packets to publish to clients
}
// New returns a new instance of MQTT server with no options.
// This method has been deprecated and will be removed in a future release.
// Please use NewServer instead.
func New() *Server {
return NewServer(nil)
}
// NewServer returns a new instance of an MQTT broker with optional values where applicable.
func NewServer(opts *Options) *Server {
if opts == nil {
opts = new(Options)
}
s := &Server{
done: make(chan bool),
bytepool: circ.NewBytesPool(opts.BufferSize),
Clients: clients.New(),
Topics: topics.New(),
System: &system.Info{
Version: Version,
Started: time.Now().Unix(),
},
sysTicker: time.NewTicker(SysTopicInterval * time.Millisecond),
inline: inlineMessages{
done: make(chan bool),
pub: make(chan packets.Packet, 1024),
},
Events: events.Events{},
Options: opts,
}
// Expose server stats using the system listener so it can be used in the
// dashboard and other more experimental listeners.
s.Listeners = listeners.New(s.System)
return s
}
// AddStore assigns a persistent storage backend to the server. This must be
// called before calling server.Server().
func (s *Server) AddStore(p persistence.Store) error {
s.Store = p
err := s.Store.Open()
if err != nil {
return err
}
return nil
}
// AddListener adds a new network listener to the server.
func (s *Server) AddListener(listener listeners.Listener, config *listeners.Config) error {
if _, ok := s.Listeners.Get(listener.ID()); ok {
return ErrListenerIDExists
}
if config != nil {
listener.SetConfig(config)
}
s.Listeners.Add(listener)
err := listener.Listen(s.System)
if err != nil {
return err
}
return nil
}
// Serve starts the event loops responsible for establishing client connections
// on all attached listeners, and publishing the system topics.
func (s *Server) Serve() error {
if s.Store != nil {
err := s.readStore()
if err != nil {
return err
}
}
go s.eventLoop() // spin up event loop for issuing $SYS values and closing server.
go s.inlineClient() // spin up inline client for direct message publishing.
s.Listeners.ServeAll(s.EstablishConnection) // start listening on all listeners.
s.publishSysTopics() // begin publishing $SYS system values.
return nil
}
// eventLoop loops forever, running various server processes at different intervals.
func (s *Server) eventLoop() {
for {
select {
case <-s.done:
s.sysTicker.Stop()
close(s.inline.done)
return
case <-s.sysTicker.C:
s.publishSysTopics()
}
}
}
// inlineClient loops forever, sending directly-published messages
// from the Publish method to subscribers.
func (s *Server) inlineClient() {
for {
select {
case <-s.inline.done:
close(s.inline.pub)
return
case pk := <-s.inline.pub:
s.publishToSubscribers(pk)
}
}
}
// readConnectionPacket reads the first incoming header for a connection, and if
// acceptable, returns the valid connection packet.
func (s *Server) readConnectionPacket(cl *clients.Client) (pk packets.Packet, err error) {
fh := new(packets.FixedHeader)
err = cl.ReadFixedHeader(fh)
if err != nil {
return
}
pk, err = cl.ReadPacket(fh)
if err != nil {
return
}
if pk.FixedHeader.Type != packets.Connect {
return pk, ErrReadConnectInvalid
}
return
}
// onError is a pass-through method which triggers the OnError
// event hook (if applicable), and returns the provided error.
func (s *Server) onError(cl events.Client, err error) error {
if err == nil {
return err
}
// Note: if the error originates from a real cause, it will
// have been captured as the StopCause. The two cases ignored
// below are ordinary consequences of closing the connection.
// If one of these ordinary conditions stops the connection,
// then the client closed or broke the connection.
if s.Events.OnError != nil &&
!errors.Is(err, io.EOF) {
s.Events.OnError(cl, err)
}
return err
}
// onStorage is a pass-through method which delegates errors from
// the persistent storage adapter to the onError event hook.
func (s *Server) onStorage(cl events.Clientlike, err error) {
if err == nil {
return
}
_ = s.onError(cl.Info(), fmt.Errorf("storage: %w", err))
}
// EstablishConnection establishes a new client when a listener
// accepts a new connection.
func (s *Server) EstablishConnection(lid string, c net.Conn, ac auth.Controller) error {
xbr := s.bytepool.Get() // Get byte buffer from pools for receiving packet data.
xbw := s.bytepool.Get() // and for sending.
defer s.bytepool.Put(xbr)
defer s.bytepool.Put(xbw)
cl := clients.NewClient(c,
circ.NewReaderFromSlice(s.Options.BufferBlockSize, xbr),
circ.NewWriterFromSlice(s.Options.BufferBlockSize, xbw),
s.System,
)
cl.Start()
defer cl.ClearBuffers()
defer cl.Stop(nil)
pk, err := s.readConnectionPacket(cl)
if err != nil {
return s.onError(cl.Info(), fmt.Errorf("read connection: %w", err))
}
ackCode, err := pk.ConnectValidate()
if err != nil {
if err := s.ackConnection(cl, ackCode, false); err != nil {
return s.onError(cl.Info(), fmt.Errorf("invalid connection send ack: %w", err))
}
return s.onError(cl.Info(), fmt.Errorf("validate connection packet: %w", err))
}
cl.Identify(lid, pk, ac) // Set client identity values from the connection packet.
if !ac.Authenticate(pk.Username, pk.Password) {
if err := s.ackConnection(cl, packets.CodeConnectBadAuthValues, false); err != nil {
return s.onError(cl.Info(), fmt.Errorf("invalid connection send ack: %w", err))
}
return s.onError(cl.Info(), ErrConnectionFailed)
}
atomic.AddInt64(&s.System.ConnectionsTotal, 1)
atomic.AddInt64(&s.System.ClientsConnected, 1)
defer atomic.AddInt64(&s.System.ClientsConnected, -1)
defer atomic.AddInt64(&s.System.ClientsDisconnected, 1)
sessionPresent := s.inheritClientSession(pk, cl)
s.Clients.Add(cl)
err = s.ackConnection(cl, ackCode, sessionPresent)
if err != nil {
return s.onError(cl.Info(), fmt.Errorf("ack connection packet: %w", err))
}
err = s.ResendClientInflight(cl, true)
if err != nil {
s.onError(cl.Info(), fmt.Errorf("resend in flight: %w", err)) // pass-through, no return.
}
if s.Store != nil {
s.onStorage(cl, s.Store.WriteClient(persistence.Client{
ID: "cl_" + cl.ID,
ClientID: cl.ID,
T: persistence.KClient,
Listener: cl.Listener,
Username: cl.Username,
LWT: persistence.LWT(cl.LWT),
}))
}
if s.Events.OnConnect != nil {
s.Events.OnConnect(cl.Info(), events.Packet(pk))
}
if err := cl.Read(s.processPacket); err != nil {
s.sendLWT(cl)
cl.Stop(err)
}
err = cl.StopCause() // Determine true cause of stop.
if s.Events.OnDisconnect != nil {
s.Events.OnDisconnect(cl.Info(), err)
}
return err
}
// ackConnection returns a Connack packet to a client.
func (s *Server) ackConnection(cl *clients.Client, ack byte, present bool) error {
return s.writeClient(cl, packets.Packet{
FixedHeader: packets.FixedHeader{
Type: packets.Connack,
},
SessionPresent: present,
ReturnCode: ack,
})
}
// inheritClientSession inherits the state of an existing client sharing the same
// connection ID. If cleanSession is true, the state of any previously existing client
// session is abandoned.
func (s *Server) inheritClientSession(pk packets.Packet, cl *clients.Client) bool {
if existing, ok := s.Clients.Get(pk.ClientIdentifier); ok {
existing.Lock()
defer existing.Unlock()
existing.Stop(ErrSessionReestablished) // Issue a stop on the old client.
// Per [MQTT-3.1.2-6]:
// If CleanSession is set to 1, the Client and Server MUST discard any previous Session and start a new one.
// The state associated with a CleanSession MUST NOT be reused in any subsequent session.
if pk.CleanSession || existing.CleanSession {
s.unsubscribeClient(existing)
return false
}
cl.Inflight = existing.Inflight // Take address of existing session.
cl.Subscriptions = existing.Subscriptions
return true
} else {
atomic.AddInt64(&s.System.ClientsTotal, 1)
if atomic.LoadInt64(&s.System.ClientsConnected) > atomic.LoadInt64(&s.System.ClientsMax) {
atomic.AddInt64(&s.System.ClientsMax, 1)
}
return false
}
}
// unsubscribeClient unsubscribes a client from all of their subscriptions.
func (s *Server) unsubscribeClient(cl *clients.Client) {
for k := range cl.Subscriptions {
delete(cl.Subscriptions, k)
if s.Topics.Unsubscribe(k, cl.ID) {
if s.Events.OnUnsubscribe != nil {
s.Events.OnUnsubscribe(k, cl.Info())
}
atomic.AddInt64(&s.System.Subscriptions, -1)
}
}
}
// writeClient writes packets to a client connection.
func (s *Server) writeClient(cl *clients.Client, pk packets.Packet) error {
_, err := cl.WritePacket(pk)
if err != nil {
return fmt.Errorf("write: %w", err)
}
return nil
}
// processPacket processes an inbound packet for a client. Since the method is
// typically called as a goroutine, errors are primarily for test checking purposes.
func (s *Server) processPacket(cl *clients.Client, pk packets.Packet) error {
switch pk.FixedHeader.Type {
case packets.Connect:
return s.processConnect(cl, pk)
case packets.Disconnect:
return s.processDisconnect(cl, pk)
case packets.Pingreq:
return s.processPingreq(cl, pk)
case packets.Publish:
r, err := pk.PublishValidate()
if r != packets.Accepted {
return err
}
return s.processPublish(cl, pk)
case packets.Puback:
return s.processPuback(cl, pk)
case packets.Pubrec:
return s.processPubrec(cl, pk)
case packets.Pubrel:
return s.processPubrel(cl, pk)
case packets.Pubcomp:
return s.processPubcomp(cl, pk)
case packets.Subscribe:
r, err := pk.SubscribeValidate()
if r != packets.Accepted {
return err
}
return s.processSubscribe(cl, pk)
case packets.Unsubscribe:
r, err := pk.UnsubscribeValidate()
if r != packets.Accepted {
return err
}
return s.processUnsubscribe(cl, pk)
default:
return fmt.Errorf("No valid packet available; %v", pk.FixedHeader.Type)
}
}
// processConnect processes a Connect packet. The packet cannot be used to
// establish a new connection on an existing connection. See EstablishConnection
// instead.
func (s *Server) processConnect(cl *clients.Client, pk packets.Packet) error {
s.sendLWT(cl)
cl.Stop(ErrClientReconnect)
return nil
}
// processDisconnect processes a Disconnect packet.
func (s *Server) processDisconnect(cl *clients.Client, pk packets.Packet) error {
cl.Stop(ErrClientDisconnect)
return nil
}
// processPingreq processes a Pingreq packet.
func (s *Server) processPingreq(cl *clients.Client, pk packets.Packet) error {
err := s.writeClient(cl, packets.Packet{
FixedHeader: packets.FixedHeader{
Type: packets.Pingresp,
},
})
if err != nil {
return err
}
return nil
}
// Publish creates a publish packet from a payload and sends it to the inline.pub
// channel, where it is written directly to the outgoing byte buffers of any
// clients subscribed to the given topic. Because the message is written directly
// within the server, QoS is inherently 2 (exactly once).
func (s *Server) Publish(topic string, payload []byte, retain bool) error {
if len(topic) >= 4 && topic[0:4] == "$SYS" {
return ErrInvalidTopic
}
pk := packets.Packet{
FixedHeader: packets.FixedHeader{
Type: packets.Publish,
Retain: retain,
},
TopicName: topic,
Payload: payload,
}
if retain {
s.retainMessage(&s.inline, pk)
}
// handoff packet to s.inline.pub channel for writing to client buffers
// to avoid blocking the calling function.
s.inline.pub <- pk
return nil
}
// Info provides pseudo-client information for the inline messages processor.
// It provides a 'client' to which inline retained messages can be assigned.
func (*inlineMessages) Info() events.Client {
return events.Client{
ID: "inline",
Remote: "inline",
Listener: "inline",
}
}
// processPublish processes a Publish packet.
func (s *Server) processPublish(cl *clients.Client, pk packets.Packet) error {
if len(pk.TopicName) >= 4 && pk.TopicName[0:4] == "$SYS" {
return nil // Clients can't publish to $SYS topics, so fail silently as per spec.
}
if !cl.AC.ACL(cl.Username, pk.TopicName, true) {
return nil
}
// if an OnProcessMessage hook exists, potentially modify the packet.
if s.Events.OnProcessMessage != nil {
pkx, err := s.Events.OnProcessMessage(cl.Info(), events.Packet(pk))
if err == nil {
pk = packets.Packet(pkx) // Only use the new package changes if there's no errors.
} else {
// If the ErrRejectPacket is return, abandon processing the packet.
if err == ErrRejectPacket {
return nil
}
if s.Events.OnError != nil {
s.Events.OnError(cl.Info(), err)
}
}
}
if pk.FixedHeader.Retain {
s.retainMessage(cl, pk)
}
if pk.FixedHeader.Qos > 0 {
ack := packets.Packet{
FixedHeader: packets.FixedHeader{
Type: packets.Puback,
},
PacketID: pk.PacketID,
}
if pk.FixedHeader.Qos == 2 {
ack.FixedHeader.Type = packets.Pubrec
}
// omit errors in case of broken connection / LWT publish. ack send failures
// will be handled by in-flight resending on next reconnect.
s.onError(cl.Info(), s.writeClient(cl, ack))
}
// if an OnMessage hook exists, potentially modify the packet.
if s.Events.OnMessage != nil {
if pkx, err := s.Events.OnMessage(cl.Info(), events.Packet(pk)); err == nil {
pk = packets.Packet(pkx)
}
}
// write packet to the byte buffers of any clients with matching topic filters.
s.publishToSubscribers(pk)
return nil
}
// retainMessage adds a message to a topic, and if a persistent store is provided,
// adds the message to the store so it can be reloaded if necessary.
func (s *Server) retainMessage(cl events.Clientlike, pk packets.Packet) {
out := pk.PublishCopy()
r := s.Topics.RetainMessage(out)
atomic.AddInt64(&s.System.Retained, r)
if s.Store != nil {
id := "ret_" + out.TopicName
if r == 1 {
s.onStorage(cl, s.Store.WriteRetained(persistence.Message{
ID: id,
T: persistence.KRetained,
FixedHeader: persistence.FixedHeader(out.FixedHeader),
TopicName: out.TopicName,
Payload: out.Payload,
}))
} else {
s.onStorage(cl, s.Store.DeleteRetained(id))
}
}
}
// publishToSubscribers publishes a publish packet to all subscribers with
// matching topic filters.
func (s *Server) publishToSubscribers(pk packets.Packet) {
for id, qos := range s.Topics.Subscribers(pk.TopicName) {
if client, ok := s.Clients.Get(id); ok {
// If the AllowClients value is set, only deliver the packet if the subscribed
// client exists in the AllowClients value. For use with the OnMessage event hook
// in cases where you want to publish messages to clients selectively.
if pk.AllowClients != nil && !utils.InSliceString(pk.AllowClients, id) {
continue
}
out := pk.PublishCopy()
if qos > out.FixedHeader.Qos { // Inherit higher desired qos values.
out.FixedHeader.Qos = qos
}
if out.FixedHeader.Qos > 0 { // If QoS required, save to inflight index.
if out.PacketID == 0 {
out.PacketID = uint16(client.NextPacketID())
}
// If a message has a QoS, we need to ensure it is delivered to
// the client at some point, one way or another. Store the publish
// packet in the client's inflight queue and attempt to redeliver
// if an appropriate ack is not received (or if the client is offline).
sent := time.Now().Unix()
q := client.Inflight.Set(out.PacketID, clients.InflightMessage{
Packet: out,
Sent: sent,
})
if q {
atomic.AddInt64(&s.System.Inflight, 1)
}
if s.Store != nil {
s.onStorage(client, s.Store.WriteInflight(persistence.Message{
ID: persistentID(client, out),
T: persistence.KInflight,
FixedHeader: persistence.FixedHeader(out.FixedHeader),
TopicName: out.TopicName,
Payload: out.Payload,
Sent: sent,
}))
}
}
s.onError(client.Info(), s.writeClient(client, out))
}
}
}
// processPuback processes a Puback packet.
func (s *Server) processPuback(cl *clients.Client, pk packets.Packet) error {
q := cl.Inflight.Delete(pk.PacketID)
if q {
atomic.AddInt64(&s.System.Inflight, -1)
}
if s.Store != nil {
s.onStorage(cl, s.Store.DeleteInflight(persistentID(cl, pk)))
}
return nil
}
// processPubrec processes a Pubrec packet.
func (s *Server) processPubrec(cl *clients.Client, pk packets.Packet) error {
out := packets.Packet{
FixedHeader: packets.FixedHeader{
Type: packets.Pubrel,
Qos: 1,
},
PacketID: pk.PacketID,
}
err := s.writeClient(cl, out)
if err != nil {
return err
}
return nil
}
// processPubrel processes a Pubrel packet.
func (s *Server) processPubrel(cl *clients.Client, pk packets.Packet) error {
out := packets.Packet{
FixedHeader: packets.FixedHeader{
Type: packets.Pubcomp,
},
PacketID: pk.PacketID,
}
err := s.writeClient(cl, out)
if err != nil {
return err
}
q := cl.Inflight.Delete(pk.PacketID)
if q {
atomic.AddInt64(&s.System.Inflight, -1)
}
if s.Store != nil {
s.onStorage(cl, s.Store.DeleteInflight(persistentID(cl, pk)))
}
return nil
}
// processPubcomp processes a Pubcomp packet.
func (s *Server) processPubcomp(cl *clients.Client, pk packets.Packet) error {
q := cl.Inflight.Delete(pk.PacketID)
if q {
atomic.AddInt64(&s.System.Inflight, -1)
}
if s.Store != nil {
s.onStorage(cl, s.Store.DeleteInflight(persistentID(cl, pk)))
}
return nil
}
// processSubscribe processes a Subscribe packet.
func (s *Server) processSubscribe(cl *clients.Client, pk packets.Packet) error {
retCodes := make([]byte, len(pk.Topics))
for i := 0; i < len(pk.Topics); i++ {
if !cl.AC.ACL(cl.Username, pk.Topics[i], false) {
retCodes[i] = packets.ErrSubAckNetworkError
} else {
r := s.Topics.Subscribe(pk.Topics[i], cl.ID, pk.Qoss[i])
if r {
if s.Events.OnSubscribe != nil {
s.Events.OnSubscribe(pk.Topics[i], cl.Info(), pk.Qoss[i])
}
atomic.AddInt64(&s.System.Subscriptions, 1)
}
cl.NoteSubscription(pk.Topics[i], pk.Qoss[i])
retCodes[i] = pk.Qoss[i]
if s.Store != nil {
s.onStorage(cl, s.Store.WriteSubscription(persistence.Subscription{
ID: "sub_" + cl.ID + ":" + pk.Topics[i],
T: persistence.KSubscription,
Filter: pk.Topics[i],
Client: cl.ID,
QoS: pk.Qoss[i],
}))
}
}
}
err := s.writeClient(cl, packets.Packet{
FixedHeader: packets.FixedHeader{
Type: packets.Suback,
},
PacketID: pk.PacketID,
ReturnCodes: retCodes,
})
if err != nil {
return err
}
// Publish out any retained messages matching the subscription filter and the user has
// been allowed to subscribe to.
for i := 0; i < len(pk.Topics); i++ {
if retCodes[i] == packets.ErrSubAckNetworkError {
continue
}
for _, pkv := range s.Topics.Messages(pk.Topics[i]) {
s.onError(cl.Info(), s.writeClient(cl, pkv))
}
}
return nil
}
// processUnsubscribe processes an unsubscribe packet.
func (s *Server) processUnsubscribe(cl *clients.Client, pk packets.Packet) error {
for i := 0; i < len(pk.Topics); i++ {
q := s.Topics.Unsubscribe(pk.Topics[i], cl.ID)
if q {
if s.Events.OnUnsubscribe != nil {
s.Events.OnUnsubscribe(pk.Topics[i], cl.Info())
}
atomic.AddInt64(&s.System.Subscriptions, -1)
}
cl.ForgetSubscription(pk.Topics[i])
}
err := s.writeClient(cl, packets.Packet{
FixedHeader: packets.FixedHeader{
Type: packets.Unsuback,
},
PacketID: pk.PacketID,
})
if err != nil {
return err
}
return nil
}
// atomicItoa reads an *int64 and formats a decimal string.
func atomicItoa(ptr *int64) string {
return strconv.FormatInt(atomic.LoadInt64(ptr), 10)
}
// persistentID return a string combining the client and packet
// identifiers for use with the persistence layer.
func persistentID(client *clients.Client, pk packets.Packet) string {
return "if_" + client.ID + "_" + pk.FormatID()
}
// publishSysTopics publishes the current values to the server $SYS topics.
// Due to the int to string conversions this method is not as cheap as
// some of the others so the publishing interval should be set appropriately.
func (s *Server) publishSysTopics() {
pk := packets.Packet{
FixedHeader: packets.FixedHeader{
Type: packets.Publish,
Retain: true,
},
}
uptime := time.Now().Unix() - atomic.LoadInt64(&s.System.Started)
atomic.StoreInt64(&s.System.Uptime, uptime)
topics := map[string]string{
"$SYS/broker/version": s.System.Version,
"$SYS/broker/uptime": atomicItoa(&s.System.Uptime),
"$SYS/broker/timestamp": atomicItoa(&s.System.Started),
"$SYS/broker/load/bytes/received": atomicItoa(&s.System.BytesRecv),
"$SYS/broker/load/bytes/sent": atomicItoa(&s.System.BytesSent),
"$SYS/broker/clients/connected": atomicItoa(&s.System.ClientsConnected),
"$SYS/broker/clients/disconnected": atomicItoa(&s.System.ClientsDisconnected),
"$SYS/broker/clients/maximum": atomicItoa(&s.System.ClientsMax),
"$SYS/broker/clients/total": atomicItoa(&s.System.ClientsTotal),
"$SYS/broker/connections/total": atomicItoa(&s.System.ConnectionsTotal),
"$SYS/broker/messages/received": atomicItoa(&s.System.MessagesRecv),
"$SYS/broker/messages/sent": atomicItoa(&s.System.MessagesSent),
"$SYS/broker/messages/publish/dropped": atomicItoa(&s.System.PublishDropped),
"$SYS/broker/messages/publish/received": atomicItoa(&s.System.PublishRecv),
"$SYS/broker/messages/publish/sent": atomicItoa(&s.System.PublishSent),
"$SYS/broker/messages/retained/count": atomicItoa(&s.System.Retained),
"$SYS/broker/messages/inflight": atomicItoa(&s.System.Inflight),
"$SYS/broker/subscriptions/count": atomicItoa(&s.System.Subscriptions),
}
for topic, payload := range topics {
pk.TopicName = topic
pk.Payload = []byte(payload)
q := s.Topics.RetainMessage(pk.PublishCopy())
atomic.AddInt64(&s.System.Retained, q)
s.publishToSubscribers(pk)
}
if s.Store != nil {
s.onStorage(&s.inline, s.Store.WriteServerInfo(persistence.ServerInfo{
Info: *s.System,
ID: persistence.KServerInfo,
}))
}
}
// ResendClientInflight attempts to resend all undelivered inflight messages
// to a client.
func (s *Server) ResendClientInflight(cl *clients.Client, force bool) error {
if cl.Inflight.Len() == 0 {
return nil
}
nt := time.Now().Unix()
for _, tk := range cl.Inflight.GetAll() {
if tk.Resends >= inflightMaxResends { // After a reasonable time, drop inflight packets.
cl.Inflight.Delete(tk.Packet.PacketID)
if tk.Packet.FixedHeader.Type == packets.Publish {
atomic.AddInt64(&s.System.PublishDropped, 1)
}
if s.Store != nil {
s.onStorage(cl, s.Store.DeleteInflight(persistentID(cl, tk.Packet)))
}
continue
}
// Only continue if the resend backoff time has passed and there's a backoff time.
if !force && (nt-tk.Sent < inflightResendBackoff[tk.Resends] || len(inflightResendBackoff) < tk.Resends) {
continue
}
if tk.Packet.FixedHeader.Type == packets.Publish {
tk.Packet.FixedHeader.Dup = true
}
tk.Resends++
tk.Sent = nt
cl.Inflight.Set(tk.Packet.PacketID, tk)
_, err := cl.WritePacket(tk.Packet)
if err != nil {
return err
}
if s.Store != nil {
s.onStorage(cl, s.Store.WriteInflight(persistence.Message{
ID: persistentID(cl, tk.Packet),
T: persistence.KInflight,
FixedHeader: persistence.FixedHeader(tk.Packet.FixedHeader),
TopicName: tk.Packet.TopicName,
Payload: tk.Packet.Payload,
Sent: tk.Sent,
Resends: tk.Resends,
}))
}
}
return nil
}
// Close attempts to gracefully shutdown the server, all listeners, clients, and stores.
func (s *Server) Close() error {
close(s.done)
s.Listeners.CloseAll(s.closeListenerClients)
if s.Store != nil {
s.Store.Close()
}
return nil
}
// closeListenerClients closes all clients on the specified listener.
func (s *Server) closeListenerClients(listener string) {
clients := s.Clients.GetByListener(listener)
for _, cl := range clients {
cl.Stop(ErrServerShutdown)
}
}
// sendLWT issues an LWT message to a topic when a client disconnects.
func (s *Server) sendLWT(cl *clients.Client) error {
if cl.LWT.Topic != "" {
err := s.processPublish(cl, packets.Packet{
FixedHeader: packets.FixedHeader{
Type: packets.Publish,
Retain: cl.LWT.Retain,
Qos: cl.LWT.Qos,
},
TopicName: cl.LWT.Topic,
Payload: cl.LWT.Message,
})
if err != nil {
return s.onError(cl.Info(), fmt.Errorf("send lwt: %s %w; %+v", cl.ID, err, cl.LWT))
}
}
return nil
}
// readStore reads in any data from the persistent datastore (if applicable).
func (s *Server) readStore() error {
info, err := s.Store.ReadServerInfo()
if err != nil {
return fmt.Errorf("load server info; %w", err)
}
s.loadServerInfo(info)
clients, err := s.Store.ReadClients()
if err != nil {
return fmt.Errorf("load clients; %w", err)
}
s.loadClients(clients)
subs, err := s.Store.ReadSubscriptions()
if err != nil {
return fmt.Errorf("load subscriptions; %w", err)
}
s.loadSubscriptions(subs)
inflight, err := s.Store.ReadInflight()
if err != nil {
return fmt.Errorf("load inflight; %w", err)
}
s.loadInflight(inflight)
retained, err := s.Store.ReadRetained()
if err != nil {
return fmt.Errorf("load retained; %w", err)
}
s.loadRetained(retained)
return nil
}
// loadServerInfo restores server info from the datastore.
func (s *Server) loadServerInfo(v persistence.ServerInfo) {
version := s.System.Version
s.System = &v.Info
s.System.Version = version
}
// loadSubscriptions restores subscriptions from the datastore.
func (s *Server) loadSubscriptions(v []persistence.Subscription) {
for _, sub := range v {
if s.Topics.Subscribe(sub.Filter, sub.Client, sub.QoS) {
if cl, ok := s.Clients.Get(sub.Client); ok {
cl.NoteSubscription(sub.Filter, sub.QoS)
if s.Events.OnSubscribe != nil {
s.Events.OnSubscribe(sub.Filter, cl.Info(), sub.QoS)
}
}
}
}
}
// loadClients restores clients from the datastore.
func (s *Server) loadClients(v []persistence.Client) {
for _, c := range v {
cl := clients.NewClientStub(s.System)
cl.ID = c.ClientID
cl.Listener = c.Listener
cl.Username = c.Username
cl.LWT = clients.LWT(c.LWT)
s.Clients.Add(cl)
}
}
// loadInflight restores inflight messages from the datastore.
func (s *Server) loadInflight(v []persistence.Message) {
for _, msg := range v {
if client, ok := s.Clients.Get(msg.Client); ok {
client.Inflight.Set(msg.PacketID, clients.InflightMessage{
Packet: packets.Packet{
FixedHeader: packets.FixedHeader(msg.FixedHeader),
PacketID: msg.PacketID,
TopicName: msg.TopicName,
Payload: msg.Payload,
},
Sent: msg.Sent,
Resends: msg.Resends,
})
}
}
}
// loadRetained restores retained messages from the datastore.
func (s *Server) loadRetained(v []persistence.Message) {
for _, msg := range v {
s.Topics.RetainMessage(packets.Packet{
FixedHeader: packets.FixedHeader(msg.FixedHeader),
TopicName: msg.TopicName,
Payload: msg.Payload,
})
}
}