mqtt/server/internal/circ/buffer.go

213 lines
5.2 KiB
Go
Raw Permalink Normal View History

2022-08-15 23:06:20 +03:00
package circ
import (
"errors"
"io"
"sync"
"sync/atomic"
)
var (
// DefaultBufferSize is the default size of the buffer in bytes.
DefaultBufferSize int = 1024 * 256
// DefaultBlockSize is the default size per R/W block in bytes.
DefaultBlockSize int = 1024 * 8
// ErrOutOfRange indicates that the index was out of range.
ErrOutOfRange = errors.New("Indexes out of range")
// ErrInsufficientBytes indicates that there were not enough bytes to return.
ErrInsufficientBytes = errors.New("Insufficient bytes to return")
)
// Buffer is a circular buffer for reading and writing messages.
type Buffer struct {
buf []byte // the bytes buffer.
tmp []byte // a temporary buffer.
Mu sync.RWMutex // the buffer needs its own mutex to work properly.
ID string // the identifier of the buffer. This is used in debug output.
head int64 // the current position in the sequence - a forever increasing index.
tail int64 // the committed position in the sequence - a forever increasing index.
rcond *sync.Cond // the sync condition for the buffer reader.
wcond *sync.Cond // the sync condition for the buffer writer.
size int // the size of the buffer.
mask int // a bitmask of the buffer size (size-1).
block int // the size of the R/W block.
done uint32 // indicates that the buffer is closed.
State uint32 // indicates whether the buffer is reading from (1) or writing to (2).
}
// NewBuffer returns a new instance of buffer. You should call NewReader or
// NewWriter instead of this function.
func NewBuffer(size, block int) *Buffer {
if size == 0 {
size = DefaultBufferSize
}
if block == 0 {
block = DefaultBlockSize
}
if size < 2*block {
size = 2 * block
}
return &Buffer{
size: size,
mask: size - 1,
block: block,
buf: make([]byte, size),
rcond: sync.NewCond(new(sync.Mutex)),
wcond: sync.NewCond(new(sync.Mutex)),
}
}
// NewBufferFromSlice returns a new instance of buffer using a
// pre-existing byte slice.
func NewBufferFromSlice(block int, buf []byte) *Buffer {
l := len(buf)
if block == 0 {
block = DefaultBlockSize
}
b := &Buffer{
size: l,
mask: l - 1,
block: block,
buf: buf,
rcond: sync.NewCond(new(sync.Mutex)),
wcond: sync.NewCond(new(sync.Mutex)),
}
return b
}
// GetPos will return the tail and head positions of the buffer.
// This method is for use with testing.
func (b *Buffer) GetPos() (int64, int64) {
return atomic.LoadInt64(&b.tail), atomic.LoadInt64(&b.head)
}
// SetPos sets the head and tail of the buffer.
func (b *Buffer) SetPos(tail, head int64) {
atomic.StoreInt64(&b.tail, tail)
atomic.StoreInt64(&b.head, head)
}
// Get returns the internal buffer.
func (b *Buffer) Get() []byte {
b.Mu.Lock()
defer b.Mu.Unlock()
return b.buf
}
// Set writes bytes to a range of indexes in the byte buffer.
func (b *Buffer) Set(p []byte, start, end int) error {
b.Mu.Lock()
defer b.Mu.Unlock()
if end > b.size || start > b.size {
return ErrOutOfRange
}
o := 0
for i := start; i < end; i++ {
b.buf[i] = p[o]
o++
}
return nil
}
// Index returns the buffer-relative index of an integer.
func (b *Buffer) Index(i int64) int {
return b.mask & int(i)
}
// awaitEmpty will block until there is at least n bytes between
// the head and the tail (looking forward).
func (b *Buffer) awaitEmpty(n int) error {
// If the head has wrapped behind the tail, and next will overrun tail,
// then wait until tail has moved.
b.rcond.L.Lock()
for !b.checkEmpty(n) {
if atomic.LoadUint32(&b.done) == 1 {
b.rcond.L.Unlock()
return io.EOF
}
b.rcond.Wait()
}
b.rcond.L.Unlock()
return nil
}
// awaitFilled will block until there are at least n bytes between the
// tail and the head (looking forward).
func (b *Buffer) awaitFilled(n int) error {
// Because awaitCapacity prevents the head from overrunning the t
// able on write, we can simply ensure there is enough space
// the forever-incrementing tail and head integers.
b.wcond.L.Lock()
for !b.checkFilled(n) {
if atomic.LoadUint32(&b.done) == 1 {
b.wcond.L.Unlock()
return io.EOF
}
b.wcond.Wait()
}
b.wcond.L.Unlock()
return nil
}
// checkEmpty returns true if there are at least n bytes between the head and
// the tail.
func (b *Buffer) checkEmpty(n int) bool {
head := atomic.LoadInt64(&b.head)
next := head + int64(n)
tail := atomic.LoadInt64(&b.tail)
if next-tail > int64(b.size) {
return false
}
return true
}
// checkFilled returns true if there are at least n bytes between the tail and
// the head.
func (b *Buffer) checkFilled(n int) bool {
if atomic.LoadInt64(&b.tail)+int64(n) <= atomic.LoadInt64(&b.head) {
return true
}
return false
}
// CommitTail moves the tail position of the buffer n bytes.
func (b *Buffer) CommitTail(n int) {
atomic.AddInt64(&b.tail, int64(n))
b.rcond.L.Lock()
b.rcond.Broadcast()
b.rcond.L.Unlock()
}
// CapDelta returns the difference between the head and tail.
func (b *Buffer) CapDelta() int {
return int(atomic.LoadInt64(&b.head) - atomic.LoadInt64(&b.tail))
}
// Stop signals the buffer to stop processing.
func (b *Buffer) Stop() {
atomic.StoreUint32(&b.done, 1)
b.rcond.L.Lock()
b.rcond.Broadcast()
b.rcond.L.Unlock()
b.wcond.L.Lock()
b.wcond.Broadcast()
b.wcond.L.Unlock()
}